Introduction to Ender's Game, by Orson Scott Card

Once again, Earth is under attack. An alien species is poised for a final assult. The survival of humanity depends on a military genius who can defeat the aliens.

But who?

Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child.

Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. In simulated war games he excels. But is the pressure and lonliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game.

Right?

Monday, February 6, 2012

Chapter 6

Chapter 6-
Graff is talking to another official, who is worried about Ender. The official says that he wants a commander, and until then no course of action will be changed. The Launchies meat in the Battleroom and get used to the null gravity in their suits. Ender and Alai, Bernard's friend, figure out the suits very quickly, finding that they can freeze other suits. Ender and Alai freeze everyone besides Shen and Bernard. Alai becomes the leader of the group. In this free time, Ender plays a game called Free Play. Ender has to choose a poison to get to Fairyland, but he always chooses wrong. At one point, his anger causes him to kill the giant offering him to poison, and he makes it to fairyland. Instead of being happy though, he yet again feels like Peter.

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